Mario

Overview
A playable character in Project MLO Starting stats:
 * HP: 15
 * FP: 5
 * Dmg: 1
 * Def: 1
 * Pros: 1
 * Luck: 1

Description
Mario is the main character and protagonist of the long-running and highly successful Mario series. His trademark abilities are his jumping and stomping powers, with which he defeats most of his enemies and his special abilities can change the flow of battle if used right.

Special moves
 1: Fireball 

> Learned at level 5. Does 13 damage to a single target. 4 tile range. Damage added scales with Pros.

FP Cost: 4

 2: Mallet Smash 

> Learned at level 13. Does 24 damage to a single target. 2 tile range. Damage added scales with AP.

FP Cost: 8

 3: Heated Up 

> Learned at level 21. Lowers targets AP by 8 and DEF by 7 for 4 turns. 3 tile range.

FP Cost: 11

 4: Super Fireball 

> Learned at level 30. Does 45 damage to a single target. 4 tile range. Damage added scales with Pros.

FP Cost: 10

5: Fireworks

> Learned at level 39. Burns target with 24 DoT for 6 turns. 3 tile range.

FP Cost: 7

 6: F.L.U.D.D Squirt 

> Learned at level 48. Makes the target dizzy for 4 turns. 4 tile range.

FP Cost: 11

 7: F.L.U.D.D Hover 

> Learned at level 52. Lowers targets AP by 30 but adds 10 DEF for 7 turns. 4 tile range.

FP Cost: 10

 8: Scorching Field 

> Learned at level 63. Adds 46 DoT to the target for 5 turns. 1 tile range.

FP Cost: 14

 9: Ultra Fireball 

> Learned at level 71. Does 102 damage to a single target. 1 tile range. Damage scales with Pros.

FP Cost: 15

 10: Meltdown 

> Learned at level 84. Burns target with 48 DoT for 6 turns. 1 tile range.

FP Cost: 16

 11: Flash Flare 

> Learned at level 99. Does 156 damage to a single target. 3 tile range. Damage scales with Pros.

FP Cost: 25